- what you have done this week for the project
- where and when you met with your group
- what you are going to do for next week
So this week we had to take care of our five page document as well as create a short video clip of our game and have a beta done. Lots to do, very little time to do it. We managed to take care of everything but it was a really close call. Also, we had to abandon some features for this week that we had hoped to accomplish. Our cut scenes did not work due to an error in our game engine, but i've emailed support and they said that it should work. So i will have to re-install the game engine and try again later. Also our final boss is having some sprite issues but we will take care of that for the final version. After we get the boss and the cut scenes in, we will have a finished game. We met online this week and we established our milestiones for this week. They will change as the deadline gets closer, but for now, here they are:
Weekly Milestones:
THERE WILL BE MORE THINGS WHEN I GET TO THEM, I’LL NEED THESE THINGS BY FRIDAY NIGHT.
Darian: Discuss and figure out how much effort it will take to have a mini driving game. Zoom out for the final end boss fight, stop scrolling. Fix end boss. Send Ching the syringe and crack grenade.
Ching: Syringe Icon and crack grenade “highlight” icon (all you have to do is put a yellow border around the pictures so the user knows that it is selected.
Alex: Send Darian all the bmp images for the “attack left” frames. Cut out the dead space from all directions on the security guard boss attack left frames.
Johnnie: Cut out the white space for ALL the rat frames.
Joseph: Cut out the white space for ALL the priest frames.
Terry: (if you have sent me any of these things already, please send them again cuz I must have misfiled them, hehe)
Music:
Music for one more level (I have two music files, need one more)\
Game over music (something that makes the user feel disappointed)
Level complete music (Victory music)
Game complete music (Really Victorious music)
Main title music (for the intro screen where the user hits play game or
instructions, something happy and funny)
Final Boss music
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