Tuesday, October 30, 2007

Week 9 Presentations

3rd Cloud:
Prototype:
3rd Cloud’s prototype was a digital prototype, their design is an exact replica of what their game will look like, just with basic features. All the mechanics are there, but with only a few examples. Great use of art to get it across and it seems like an original idea.
aesthetics: narrative, discovery, challenge, fantasy
mechanics: walk around, explore, pick up weapons, use them
dynamics: Explore the environment, pick up weapons and use them to fight enemies and gain levels and power.

Food Fight
Prototype:
This prototype did an alright job mimicking their game. The food fight was represented in a battleship style, taking turns to take shots. This proved confusing for the users in some parts due to the abundance of features and instructions, as well as no way to keep track of their hits and misses and the steep learning curve.
Aesthetics: Challenge, Submission
Mechanics: Throw food, hit the other
Dynamics: Use food to attack the opposition, first player to hit the opposition enough wins the challenge.

Drivethrough Tycoon
Prototype:
This group’s prototype mimicked their game very well, using paper cut outs as their graphics. Very original idea, but needs more variation in the cars and food types. The introduction was not clear to the users and the users felt like they needed an alert when new cars arrived.
Mechanics: simple, click and move, sell and buy.
Aesthetics: Submission and Challenge
Dynamics: Click on the burgers when cars arrive to make them their food, it eventually gets faster and harder, creating the aesthetics.

Circular Strife:
Prototype:
Prototype mimicked their game play very well. Very original way of presenting the prototype with a very “in your face” attitude. Design was well thought out and implemented.
Mechanics: Drive, collect bombs, blow things up
Aesthetics: Challenge, Submission, Fellowship
Dynamics: Players drives around and collect bombs and blows up stations, racing against time or other players, creating mainly a fellowship and challenge.

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