- what you have done this week for the project
- where and when you met with your group
- what you are going to do for next week
This week we just did more presentations for our critiques in the lecture, but we got a lot accomplished for our project. The rat enemy is done, it just has to be sent to me in proper bitmap form. The third level is nearly done as well as the second level. We have more sound effects and are in process of gathering more. We have also written the story for our project but it needs to be refined and shrunken so it does not drag out for the user.
We met today in our lab and discussed what we have done and what we still need to do. We set up our milestones again for this week, here they are:
Weekly Milestone, Due Sunday Night:
Darian: Do animatic with Jo, place in all the sprites and UI elements, finish up the main character. Refine the script, send to all. Send everyone their milestones. Send Terry all the UI sprites to manipulate. Email Jesse Simko for the drug meter. Find out if you can save the game as an external application. Email milestones
Ching: Finish every frame for the police officer.
Alex: Send Darian the level to date. Finish the security guard. If time, finish off the level.
Johnnie: Finish up the main character. Booya!
Joseph: Crack Grenade resize it again, fix the white halo around the priest. Send one sprite to Darian. Animatic the everything
Terry: Sounds: Gather SFX for security guard boss. Gather a few SFX for whatever you can find. Interface: Game over screen: Paste your work overtop of the “winners don’t use drugs screen”. Do the in game UI screens.
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