- what you have done this week for the project
- where and when you met with your group
- what you are going to do for next week
This week we just worked on our milestones as usual. We had more artwork done and we started tweaking the values of the game to try and make it more challenging. Next week we are planning on having the game done so it is a big week for work.
We met in the lab and dished out our new milestones and caught each other up on where we are with our current milestones. Here are the milestones for week 13:
Weekly Milestone, Due Sunday Night:
Darian: Just take in the sprites, mess with the values. I want the game to be fun by next week. That means I want the main bad guy done and valued, and the main boss to the level done and valued. Also I want the weapons to be valued, linked to their icons, and timed. I also want one power up done by next week (speed). Discuss and figure out how much effort it will take to have a mini driving game. Fill in the bosses with temp sprites to mess with their values. Send Terry the speed power up sprite template. Send Terry 3 lines to record for the inner monologue. Send Johnnie the main character standing frame. Send johnnie the climbing sprites. Find out what size videos will work in this game, send to Joseph. Send joseph the storyboard mock up.
Ching: Finish every frame for the police officer. Finish the street level (alex’s level is here: www.sfu.ca/~ating1/IAT410/ )
Alex: Finish the third level completely, finish the security guard completely.
Johnnie: Talk to Joseph about getting rid of those white blurs. Finish up the main character. Add those little pipes to the sewer level. Expand the ceiling and expand the end boss room significantly. Repeat the first sewer section a couple of times to expand the level. Do the one rat turning frame. Send everyone the first frame of the main character so we can check him out.
Joseph: Crack Grenade resize it again, fix the white halo around the priest. Send one sprite to Darian. Animatic the everything. You can ask Terry for help if you need it.
Terry:
Sounds: Gather SFX for everything.
Do the image sprites for the speed power up.
Fix: the health bar
Fix: the game over TITLE
Fix: the crack TITLE, change “Crack” to color.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment